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Quaksen

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Everything posted by Quaksen

  1. The pre-8th November Autoaim Indication is illegal. The ones after it, are legal. And I cannot see the new feature being illegal either - since it requires you to highlight target, before it can lock... just like vanilla WoT.
  2. Select "Tank name for both enemies, and allies" for now.. at least that'll remove the wings As a temporary solution till Aslain gets a look at it (if the expected behavior is no floating marker at all)
  3. Danish for WoT installer updated: WoT_da_translation_9.17_19.ini.zip (includes new Taipan and Taipan2 lines from version_22)
  4. Please remember to attach logs. See my signature for the link.
  5. It's being uploaded, as something went wrong with it's update.
  6. Errrr? You're replying to a post from 22. December And the game is on 0.5.16.1 now.
  7. v9.17 #01 (14-12-2016): - removed Custom Damage Indicators [suspected for being unstable] (At least I think this is related) So it'll probably need an update first
  8. There's a setting that blocks switching the view with scroll wheel - see if that's on? In the WoT settings. Can't quite recall the exact name. It's on the general page, on the right side.
  9. To launch the replay, close the game client first. After closing the game, use drag'n'drop *.wowreplay file to WorldOfWarships.exe or associate file extention with the game executable. And voila!
  10. "broadening the area where it locks" would be illegal - since then you could lock without highlighting, which is the main issue... the issue isn't locking behind things - it's locking without highlight. As for snap shots... they happen.. people press their mouse to shoot at you, and they luck out with the RNG.
  11. Stevoni, try running a program like CCleaner, to clean out your temporary files folder. (You can also try just using Windows "Disk Cleanup") And then try using the backup feature once more... something crazy is going on with it, at least in your case..
  12. Aslain didn't modify the mod. The mod author did. Autoaim Indication+ has since gotten a feature where if you try to enable autoaim, without having something targeted, it'll wait for some seconds, and if you happen to highlight an enemy, it'll lock onto it. It should be in the latest modpack as of writing this post. You may need to mess with the config though, not sure. http://forum.worldoftanks.eu/index.php?/topic/441413-0917-autoaim-indicationaddins-no-autoaim-snapping/page__st__1500__pid__13628795#entry13628795 "When you try to trigger AA and fail, this function will automatically enable AA within time_snapping_seconds period once you highlight first enemy (so fair rule or having outline when triggering AA is obeyed)" Fair Play Policy comment was quite clearly "autoaim locking without highlighting the enemy" - so yeah - no snapping, no matter how it's done. Doesn't matter how you try to twist and bend the rules, it'll boil down to the same. http://forum.worldoftanks.eu/index.php?/topic/598224-fair-play-policy/page__st__200__pid__13344242#entry13344242 Also locking to the last highlighted enemy you had, would still be locking without actually highlighting the enemy again, thus, illegal.
  13. It'll be looked at / fixed tomorrow
  14. YasenKrasen includes it's own display of battle results in battle... you don't need PMOD's version to inform you too, that's why it's auto-deselected.
  15. Hehe, woops... Moved to WoWs section
  16. Hehe
  17. It's in the FAQ, a thread in the forum section where you downloaded the modpack;
  18. Read the sticky thread in the section you posted in - or follow the link in my signature, which goes to the same thread
  19. You'll need to attach logs to your post
  20. Where does the video go from a game? The replay? World of Warships\replays
  21. Best to leave the rest in profiles
  22. Best to delete the "alt_minimap" folder in World of Warships\profiles - and then your edits to the other settings.xml file, in res_mods will work fine
  23. That's a leftover from another installation of the mod, I think.. And that placement is read before the one located in res_mods
  24. Hm - do you have an alt_minimap folder in this location: World of Warships\profiles\alt_minimap?
  25. All mods in both modpacks are allowed/legal.
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