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Quaksen

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Everything posted by Quaksen

  1. in carousel.xc, you should see a line near the bottom with: "types_order": ["lightTank", "mediumTank", "heavyTank", "AT-SPG", "SPG"], Change that to: "types_order": ["heavyTank", "mediumTank", "lightTank", "AT-SPG", "SPG"], And if you want all heavy tanks next to one another, regardless of the nation, the line beneath types_order, you should probably remove nation as the first sorting criteria
  2. Just to rule this out: Are you closing the game, when you go to modxvm.com website? The game needs to be closed, as far as I know, when you click to activate the stats on there - after you've done that, then launch the game.
  3. It's funny that people think that the "ghosts" on the battlefield, are the last location markers on the minimap, lol.
  4. The difference is likely because the in-battle WN8 display, cannot possibly take into account everything that has happened during the battle. The one shown by YasenKrasen is more likely to be accurate.
  5. Please attach logs, from your attempts with the newest installer, so Aslain can look into things
  6. If they're missing, it's pretty much guaranteed that they weren't updated yet.
  7. There are no ghost tank mod in this modpack. You're talking about something completely different. Last spotted position on the minimap is a feature on the WG map too, you know....
  8. Aslains signature only has the WoT link, mine has the other one as well - but there's not much difference. You did what you needed to do, so Aslain can have a look into things At a glance, it looks like: --------------------------[ Sound mods [DLC] ]-------------------------------------- Torpedo Warning Voice torpedo warning: It's a Trap (by MajorRenegade) is making every single sound in WoWs be copied/moved to res_mods as well, which could explain why your res_mods is so big.
  9. It's something completely different. You're talking about "ghosts" on the battlefield - not on the minimap. (I think the forbidden mod is called something like "Shadow mod" or similar... if you Google it) And guess what? "Last spotted position" is part of the WoT "Expanded Minimap". Have a look:
  10. It's shown on the last page of the installer, where you clicked Finish hehe Easy to miss though, if you're clicking too fast
  11. Did you remember to go to www.modxvm.com, sigh in, and activate it, before opening the game?
  12. The WoT autoaim is working just fine for me as well - remember - if you were used to using the snapping feature - you NEED to highlight the enemy tank, before you can enable it now. (You should see a red borderline around the enemy tank, before it'll enable)
  13. The "Update Checker" or whatever it's called.. it's caused problems in the past, but I don't think you have that selected.
  14. But it does though... it does the same thing still, as the name is: "Autoaim Indication+Addins" (and was Autoaim Indication+Snapping+Addins) The first part of the name has always been that.. and it still indicates what you have locked
  15. 2016-11-11 21:45:00.057: INFO: [HangMan]: Unable to find hangar "default". Default hangar will be loaded instead. Heh? Unable to find default.. default will be loaded instead. Logic. It looks like it's breaking because of that, so try without the HangMan? That's the last mentioned mod in the python.log
  16. Weird. I'm using that mod too, without issues. You probably need to attach logs for this, so Aslain can test out your exact mod setup
  17. Please attach logs. Just saying "game not work" doesn't give anyone anything to work with and help you
  18. Since Fair Play Policy was posted, and a WG Staff member said it's forbidden to enable autoaim on a tank you don't have highlighted. The feature was removed from the mod, by the mod author. The mod is still there, because the forbidden feature is gone. But it still does other stuff, obviously. It's called "Autoaim Indication+Addins" - and it indicates what you have autoaim enabled on. And other stuff. What thread are you talking about?
  19. Define auto-aim not working? Do you mean the "snapping", that you could enable auto-aim on a target without highlighting it? Then yes - that is not working - beacuse that feature was said to be forbidden - and the mod author removed it form the autoaim indication+ mod.
  20. Snapping feature is removed, as it's now forbidden.
  21. You're welcome! And no worries at all - it can be easy to miss - maybe one of the updates made your selections get unticked.
  22. Did you select the mods that you are missing? Because I am not seeing them in your list.. though I may be overlooking them, since the log file is in Dutch, and not English hehe
  23. Multilined Tank Carrousel door XVM normal carousel 1 rij Schaal van de carrousel vakken 1.0 (standaard) Check your selections, just to rule out that you selected the wrong things
  24. Yeah, the mod author of autoaim indication+snapping removed the snapping when a WG Staff member posted that it's forbidden to enable autoaim on a target you haven't highlighted.
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