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Everything posted by Quaksen
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contouricons_man1aq_916_1 backwards on enemy side
Quaksen replied to Gabby66's topic in Issues & bug reporting
Hehe Thankfully it's been several major WoT patches since I last had a CTD.. maybe I've been lucky -
contouricons_man1aq_916_1 backwards on enemy side
Quaksen replied to Gabby66's topic in Issues & bug reporting
Because you didn't select that. Also, remove the tier icons overlapping with this setting: -
Hehe
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NOOB!
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Build 22 of the installer installed this correctly. Which one are you using? AutoAim Indication+ (allows to snap autoaim on tanks behind obstacles) Auto announce clip guns reloading (and single shot reload if over 15s) "addon-auto_announce_reload": { "enabled": true, "clip_reload": true, "reload_longer_than": 15 },
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Minimap Tankview Extended mod legality questionable on NA server
Quaksen replied to Bavor's topic in Issues & bug reporting
Pigeon of War is the guys messages who got deleted, if I'm not mistaken. And Ghost Prime is called out as contradicting what other staff is saying. Lovely. Hehe. It'll never get properly clarified I think.. but who knows -
Minimap Tankview Extended mod legality questionable on NA server
Quaksen replied to Bavor's topic in Issues & bug reporting
Those replies are laughable, if you ask me. Enabling the ingame autoaiming feature on a target behind a rock doesn't give you any advantage. You'll be aiming at the center of the tank, and thus, if he moves out from behind the rock, you'll have to wait till half his tank is cleared, before you can fire. And he has probably shot you by then. And zoom out - well - it's a part of XVM. o_O -
Minimap Tankview Extended mod legality questionable on NA server
Quaksen replied to Bavor's topic in Issues & bug reporting
The autoaim feature could be classed as an aimbot, I suppose - but a very shitty one. (since the computer aims for you.. hence "aim robot" (aimbot)) Aimbots generally aim for weak spots (in Counter-Strike, the head, in World of Tanks, weak armor points, ammoracks, etc) while also leading your target automatically, and what not. I pointed that particular one out, since you sounded like there was one in Aslain's modpack. (quoted the paragraph in my previous post) -
Minimap Tankview Extended mod legality questionable on NA server
Quaksen replied to Bavor's topic in Issues & bug reporting
pabnchew, the picture you're referencing, is the same picture in the, now deleted, posts that was saying the mod was okay, as long as it didn't work outside of render distance.. The point is moot by now though, as their stance seems to have changed completely.. even though you could easily just zoom out and see it anyways.. Pretty sure 100% accurate reload timer is impossible - you cannot possibly know what the player has in terms of crew, equipment or consumables. Only the server knows. The mod can "guess" though. The one in the modpack is going by base reload time, unmodified. There's no "aimbot" in Aslain's modpack. -
Hopefully someone updates it - but we'll just have to wait and see
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It was probably never updated, and thus broke and wasn't re-added
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Mixed Hitlog/Damage Log sections very confusing
Quaksen replied to MythMod's topic in Issues & bug reporting
Hehe The left side screenshot shows the XVM related settings, and the right side screenshot shows the non-XVM section and it's Damage Logs section. It's done like that to keep XVM and non-XVM selections seperated That's why there's two damage log sections -
Mixed Hitlog/Damage Log sections very confusing
Quaksen replied to MythMod's topic in Issues & bug reporting
XVM Hitlog Settings in your screenshot contains 5 items. XVM Damage Log Settings in your screenshot contains 2 items. Non-XVM Damage Logs section in your screenshot contains 14 items. Yes? -
Mixed Hitlog/Damage Log sections very confusing
Quaksen replied to MythMod's topic in Issues & bug reporting
The XFT damage log is in the damage log section The XFT hit log is in the hit log section -
Mixed Hitlog/Damage Log sections very confusing
Quaksen replied to MythMod's topic in Issues & bug reporting
Because it's a HIT LOG, and not a DAMAGE LOG... They're two different things. Putting a HIT LOG in the DAMAGE LOG section would be very confusing. And if you're trying to use the "hide central feedback" to hide the vanilla WoT stuff, just deselect the WoT stuff in the WoT settings menu. (The death message shown in the right side of your screenshot.) -
Mixed Hitlog/Damage Log sections very confusing
Quaksen replied to MythMod's topic in Issues & bug reporting
Central Feedback is something added by GambitER Damage Log - so that's why it's not selectable without it. You don't need it without it. And the XFT you show.. one is a HIT LOG, the other is a DAMAGE LOG... two different things. -
Minimap Tankview Extended mod legality questionable on NA server
Quaksen replied to Bavor's topic in Issues & bug reporting
Sadly a lot of companies seem to outsource their customer service, which reduces the quality, but probably ups the quantity of people. But what good is that, if most of the replies aren't read properly, and met with a copy/paste reply.. Eh.. maybe some day we'll have a proper list of mods, one that is for ALL servers, not just one, and another list for another and so on. Fingers crossed. -
Minimap Tankview Extended mod legality questionable on NA server
Quaksen replied to Bavor's topic in Issues & bug reporting
That sounds exactly like their support, whenever you contact them about issues... "It's mods fault! Remove mods!" but dude, I told you there's no mods installed.. "Remove mods!!!" -
_Aslains_Installer_Options.inf contains your mod setup from the last time you ran the installer. To use it easily, use this:
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Start Player Panel: right side twisted
Quaksen replied to mira4fun's topic in Issues & bug reporting
Yeah.. that one, and also: -
Fixing overlap of Seafalcons Damage log
Quaksen replied to Slayer_Jesse's topic in General Discussion
Probably need to change all of Blocked, Log and Timer configs. Y is up and down. X is left and right. Derp. I switched the two. LOL. Fixed my post. -
Minimap Tankview Extended mod legality questionable on NA server
Quaksen replied to Bavor's topic in Issues & bug reporting
You think we'll get a straight answer from Wargaming? Hehe... Customer Service monkeys don't give proper replies in most cases, sadly... We'll just have to assume it's deemed illegal from now on, and wait for any news posts by them and the likes. -
Fixing overlap of Seafalcons Damage log
Quaksen replied to Slayer_Jesse's topic in General Discussion
You should be able to find them here: \res_mods\configs\DamageLog\