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RaJCeL

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Everything posted by RaJCeL

  1. You are welcome! For me YasenKrasen is working all well. No issues. I have tried to replicate the issues with multi-messages freeze, but since December it happened to me only few times. To sum up: it is not possible for me so far to fix this issues as I can't replicate them for tests. I am doing some blind shots to fix, but as you can see for some it helps, for some not.
  2. No errors in logs. For me mod is working correctly so hard to fix something that cannot be reproduced on my side...
  3. Yes, please try to run via direct exe file World of Tanks\win64\WorldOfTanks.exe or World of Tanks\win32\WorldOfTanks.exe and let us know if it changed something for you.
  4. Could you tell me if you are launching game via Wargaming Game Center or direct shortcut to the game exe file? Second question: are you using YK "beta" features? (like researchWatchdog and stats in vehicle parameters lists)
  5. Unfortunately YK is one of the most complex session stats mods I know. For some players it can hangs game since one of the wot patches half year ago. Simpler session stats mods are ok to use. Some users have hangs because of XVM, MoE extended mod, or any combination of those 3 mods. There are players as well, that don't use mods and have freezes as well. From my side I can only improve YK, but the issue is not happening to me, don't leave any error trace in logs, so I cannot fix a bug that is unspotable from a code perspective. If you see you have hangs with YK, please try use other session stats mods.
  6. And that is the root cause of the issue. Did you removed it manually?
  7. Could you check this path if file exsists? ./mods/configs/rajcel/core.json
  8. Hi, Are you using default config or are you making some changes to it? Best regards, RaJCeL
  9. Where exactly you want to see that?
  10. In general it is easy to do mod and I can make it, but there is no much space on the list in players name columns, so for most of players text would be cut. // Edit: I will to publish tomorrow or the day after prototype for it.
  11. Still seems that the mod cannot load stat cache data from APPDATA. Please try to run game as admin and check if the exception would be still there.
  12. Freeze after exiting battle is already fixed, so wait Aslain to update modpack. Also I confirm what Aslain said. Looks like file permission issues.
  13. Strange... Very strange I could say but will try to investigate and test both mentioned servers when I will have time.
  14. That's what I am saying. Few patches ago I get report that on NA sometimes it is hiding with no reason. Maybe it is still the case. To change hotkey go to mods\configs\rajcel\inBattleStatistics\crewSkills.json change "hotkey": 48, to "hotkey": 14,
  15. Thanks for logs. I have few questions to you: 1. B is not working for crew skills or players damage list, or both? 2. Do you recognize something specific that happened when it stopped to work? For example start to play some clan battle types, or premium tank, or tank with auto crew return, or tank with autoequip devices... 3. It stopped to work during that first battle or between it and second one? 4. In logs I have found that perhaps you playing on NA client, right? Ad. 2. I already have bug report that crewSkills is not working when auto crew return. Ad. 4. On previous patches I also get reports that my mods are unpredictably hiding on NA. I have asked some guys to perform test on that version. No results yet. If it is still the case I will finally download NA and try to debug.
  16. Game doesn't have permissions to read config file for AAI+: IOError: [Errno 13] Permission denied: '../res_mods/1.6.1.0/scripts/client/gui/mods/mod_autoaim_indicator.json'
  17. If it is happening even on a clean installation than it is more local problem. Do you have up to date drivers? From the mods that are blocking you to rejoin a game I will say perhaps it is AutoAim Indicator+. Maybe try to remove it and test without it? You can also try if launching game manually in 64bit mode from World of Tanks\win64 will help you out.
  18. Just for the record: issue was discussed via PMs. The final working solution was reinstalling the game.
  19. Hey, I am sorry to say but I haven't found any issue in python.log related to my mod (Shell info). Personally I can create/accept/decline platoons with that mod without any problems so far. In that case it is impossible for me to diagnose and fix the issue as I cannot reproduce it and there is no error in log. Best regards, RaJCeL
  20. Yes, maybe it was WG bug with event hangar. Wait and see...
  21. I am back from my short vacations, so I will try to investigate the root cause in close future. //EDIT: Haven't found anything in logs and can't reproduce error, so it is hard to find anything to solve that... :(
  22. Also a solution from other user from forum thread: "It's a temporary bug, if I switch to some other tanks and back to that one which had the bug, bug is gone."
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