Sumona Posted March 24, 2019 Posted March 24, 2019 (edited) The safeshot mods don't seem to work. I can still hit wrecks and other players on accident. I've tested this also on purpose. There's also another bug I have no idea what it could be. MAYBE Armor Viewer in Hangar. I turned mine off, testing it now. Something is blocking the use of opening End Battle Results 'Details' button. https://imgur.com/a/15WREZi <-- This button doesn't work and I cannot figure out what mod is now breaking it. No idea how to show my installed mods list.. Edited March 24, 2019 by Sumona Quote
Moderator Quaksen Posted March 24, 2019 Moderator Posted March 24, 2019 Safe shot only blocks shots if your client crosshair is on the target.. like if you hold down right click and look around, safeshot won't find a target, since you're not looking at one. Could you perhaps add some screenshots? And definently attach log files, which is the most important thing to do. (See signature on how to) Quote
Sumona Posted March 24, 2019 Author Posted March 24, 2019 (edited) 12 minutes ago, Quaksen said: Safe shot only blocks shots if your client crosshair is on the target.. like if you hold down right click and look around, safeshot won't find a target, since you're not looking at one. Could you perhaps add some screenshots? And definently attach log files, which is the most important thing to do. (See signature on how to) Hello, thanks for your reply. I tested this by shooting an ally tank on purpose, as well as a wreck.. Safe-Shot doesn't stop me from doing it like it used to. Also I don't know how to post my mod list, sorry.. Can you explain where it is? . . Edit 1 . Here's my Safe Shot settings.. https://imgur.com/q1GaKSN Also my first post was edited.. didn't see your reply prior to it. . . Edit 2 . Log attached. Aslains_WoT_Logs.zip Edited March 24, 2019 by Sumona Quote
m0nstertr4x Posted March 24, 2019 Posted March 24, 2019 agree on cant open battle details after its been closed, not sure either where it is coming from Quote
Sumona Posted March 24, 2019 Author Posted March 24, 2019 (edited) 1 hour ago, m0nstertr4x said: agree on cant open battle details after its been closed, not sure either where it is coming from Thanks Monster for confirming, if someone can give me info on how to spit a list of my selected mods, I can keep halving them until I find it. Maybe add your log too, and Aslain can cross reference the same mods we use, that'd narrow things down. Edited March 24, 2019 by Sumona Quote
m0nstertr4x Posted March 24, 2019 Posted March 24, 2019 1 hour ago, Sumona said: Thanks Monster for confirming, if someone can give me info on how to spit a list of my selected mods, I can keep halving them until I find it. Maybe add your log too, and Aslain can cross reference the same mods we use, that'd narrow things down. I havent updated to #06 but it is probably related to Yasen's stats mod which was updated. So probably resolved now Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 That YK tank panel has been re-enabled in newest modpack. The author of YK turned it off intentionaly. Ask him why ;) Quote
Sumona Posted March 25, 2019 Author Posted March 25, 2019 Updated to latest Mod Pack, issue persists. :< Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 I never said YK update will fix your issue. ;) btw. attach logs, it's impossible to check it without them. Quote
m0nstertr4x Posted March 25, 2019 Posted March 25, 2019 2 hours ago, Aslain said: I never said YK update will fix your issue. ;) btw. attach logs, it's impossible to check it without them. Oh my bad, it looked that way :) Ill just change to another battle log mod included in PMOD.. saves on resources anyway as thats already there for other reasons. As for the issue, there are no errors from YK in my python.log. Quote
Sumona Posted March 25, 2019 Author Posted March 25, 2019 (edited) 4 hours ago, Aslain said: I never said YK update will fix your issue. ;) btw. attach logs, it's impossible to check it without them. I see. My logs are posted in my second post if you missed it! :3 Edited March 25, 2019 by Sumona Quote
m0nstertr4x Posted March 25, 2019 Posted March 25, 2019 I changed from Yk to PMOD and still cannot open previous battle results. No errors in logs. I can live without it for now Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 39 minutes ago, Sumona said: I see. My logs are posted in my second post if you missed it! :3 Yeah but those contains empty python file. Quote
Sumona Posted March 25, 2019 Author Posted March 25, 2019 3 minutes ago, Aslain said: Yeah but those contains empty python file. Ah, I don't know how to generate it.. I did a clean wipe, installed my mods, then did the compression to zip folder. I think the python file got deleted during the install, (it's one of your selectable options if I remember) Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 You need to play a battle or two before reporting the problem, basicaly you play untill the problem occurs, exit the client, and generate those logs. Ok no need for logs, I reproduced this. Quote
Ress Posted March 25, 2019 Posted March 25, 2019 Atm using xvm, Scriptloader, YK and i can click on report details without any issues (close it, reopen it). However i had this issue once in the past, when wg did something to notification center, but can't remember 100% what caused it. (but i know it was one of the mods with notification center acress, ...there was some sort of conflict) Now since wg touched notification center again with merit rewards. Try removing mods that print stuff inside notification center ...idk stuff like: version checked, friends notification, session stuff,...whatever) You should be able to narrow it down eventually. Or simply avoid mods that modify battle result window, tech tree, notification center and blame it on wg for breaking stuff, again. 1 Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 I'm working on it. It's certainly not BO and not PMOD (there is however conflict between them if you enable PMOD's armor calc). Quote
Sumona Posted March 25, 2019 Author Posted March 25, 2019 2 minutes ago, Aslain said: I'm working on it. It's certainly not BO and not PMOD (there is however conflict between them if you enable PMOD's armor calc). Is that the 54/120 thing below the aiming reticule, telling you armor of the guy you're pointing at? If so, I am using that mod. Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 Yup, it's PMOD's armor cal. But it's not causing this problem with Details button. Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 I suspect of one the mods using mod_mods_gui_2.19.wotmod, or that mod itself. Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 Success, narrowed it down to Champis minimap antispam. 1 Quote
Sumona Posted March 25, 2019 Author Posted March 25, 2019 16 minutes ago, Aslain said: Success, narrowed it down to Champis minimap antispam. I'm such an idiot I remember that's the latest new addition to my mods, but I had NO idea it'd impact it this way. Also, Himmelsdorf loading seems to get stuck at 99% and you have to close and relaunch the client. :f Hopefully Anti-Spam is also the issue for that too lol Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 I played like 3 battles on this map when was testing your mod setup without problems, so it's something else. Quote
Sumona Posted March 25, 2019 Author Posted March 25, 2019 (edited) 15 minutes ago, Aslain said: I played like 3 battles on this map when was testing your mod setup without problems, so it's something else. It's when I alt tab back and forth, only Himmelsdorf does this issue. Possibly a minimap mod, tactical one. Added new file. Aslains_WoT_Logs.zip Edited March 25, 2019 by Sumona Quote
Administrator Aslain Posted March 25, 2019 Administrator Posted March 25, 2019 Battle Loading loves to get stuck when someone is actively (as of talking) using TeamSpeak durring loading. Well at least it was the case, long time ago. Quote
Sumona Posted March 25, 2019 Author Posted March 25, 2019 (edited) 3 minutes ago, Aslain said: Battle Loading loves to get stuck when someone is actively (as of talking) using TeamSpeak durring loading. Well at least it was the case, long time ago. I was using discord a while back, Push to Talk. But it also happens when not using it..(no call active or anything) so, it can't be voice related. :< It's just weird it only happens to himmelsdorf, atleast thus far. New file above by the way. Edited March 25, 2019 by Sumona Quote
m0nstertr4x Posted March 26, 2019 Posted March 26, 2019 (edited) 13 hours ago, Sumona said: I was using discord a while back, Push to Talk. But it also happens when not using it..(no call active or anything) so, it can't be voice related. :< It's just weird it only happens to himmelsdorf, atleast thus far. New file above by the way. TLDR, Disable XVM Crew autoreturn, remove ATAC, 15m circle. Switch HP Pool from BattleObserver to PMOD. Wow and i thought i had a lot of GUI spam :) 1. There's a ton of spam coming from ATAC! (enemy in proximity 100m warning) like crazy. It also throws some minor errors Spoiler 2019-03-26 05:16:05.978: ERROR: Traceback (most recent call last): 2019-03-26 05:16:05.978: ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 507, in __loadCompleteDelayed 2019-03-26 05:16:05.978: ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 567, in __onSpaceLoadCompleted 2019-03-26 05:16:05.978: ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 102, in _invokeListenersMethod 2019-03-26 05:16:05.979: ERROR: File "scripts/client/gui/battle_control/controllers/arena_load_ctrl.py", line 58, in spaceLoadCompleted 2019-03-26 05:16:05.979: ERROR: File "scripts/client/Avatar.py", line 811, in onSpaceLoaded 2019-03-26 05:16:05.979: ERROR: File "scripts/client/Avatar.py", line 3062, in __onInitStepCompleted 2019-03-26 05:16:05.979: ERROR: File "mod_atac101obf", line 1, in iiiii 2019-03-26 05:16:05.979: ERROR: File "mod_atac101obf", line 1, in IiiiIi1I 2019-03-26 05:16:05.979: ERROR: File "mod_atac101obf", line 1, in iI 2019-03-26 05:16:05.980: ERROR: TypeError: 'NoneType' object has no attribute '__getitem__' 2. Some pencalc errors coming from (Team HP Pool\Battle Observer) because it doesnt like you using (Armour Penetration Indicator\Indicator from PMOD). BO has a pencalc in the options by the teamHP pool.. however i recommend using one of the other HPpool which uses PMOD and keep your PMOD pencalc. Spoiler Traceback (most recent call last): File "scripts/common/Event.py", line 44, in __call__ File "mods\mod_armagomen_battle_observer\TeamsHP.py", line 91, in __onVehicleKilled File "scripts/common/Event.py", line 44, in __call__ File "mods\mod_armagomen_battle_observer\ArmorCalculator.py", line 61, in onPlayerVehicleDeath File "mods\mod_armagomen_battle_observer\ArmorCalculator.py", line 91, in clearView File "scripts/common/Event.py", line 44, in __call__ File "mods\mod_armagomen_battle_observer\BattleView.py", line 27, in __update File "mods\mod_armagomen_battle_observer\BattleView.py", line 71, in as_armorCalcS Exception: PyGFxValue - Failed to invoke method as_armorCalc. 3. Your (Real time in-Battle achivements) is throwing some minor errors. Spoiler 2019-03-26 04:43:25.999: ERROR: File "mod_pro_achivments", line 1, in <lambda> 2019-03-26 04:43:25.999: ERROR: File "mod_pro_achivments", line 1, in __hooked_onVehicleKilled 4. Your (15m circle mod (displays a 15m circle around your vehicle on F9 key)) is throwing minor errors Spoiler 2019-03-26 05:16:55.794: ERROR: [EXCEPTION] (scripts/client/gui/shared/event_bus.py, 47): Traceback (most recent call last): File "scripts/client/gui/shared/event_bus.py", line 45, in handleEvent File "mod_Circle15", line 1, in onAppDestroyed TypeError: () argument 1 cannot be None 5. Not sure where this one comes from, perhaps Friends Notifier. Spoiler 2019-03-26 05:47:05.061: ERROR: Traceback (most recent call last): 2019-03-26 05:47:05.061: ERROR: File "scripts/client/gui/Scaleform/daapi/view/lobby/profile/ProfileTabNavigator.py", line 33, in registerFlashComponent 2019-03-26 05:47:05.061: ERROR: File "scripts/client/gui/Scaleform/framework/entities/BaseDAAPIComponent.py", line 83, in registerFlashComponent 2019-03-26 05:47:05.062: ERROR: File "scripts/client/gui/Scaleform/framework/entities/DisposableEntity.py", line 63, in create 2019-03-26 05:47:05.062: ERROR: File "scripts/client/gui/Scaleform/daapi/view/lobby/profile/ProfileTechnique.py", line 66, in _populate 2019-03-26 05:47:05.062: ERROR: File "scripts/client/gui/Scaleform/daapi/view/lobby/profile/ProfileSection.py", line 33, in _populate 2019-03-26 05:47:05.062: ERROR: File "scripts/client/gui/Scaleform/daapi/view/lobby/profile/ProfileSection.py", line 42, in requestDossier 2019-03-26 05:47:05.062: ERROR: File "scripts/client/gui/Scaleform/daapi/view/lobby/profile/ProfileTechniqueWindow.py", line 21, in invokeUpdate 2019-03-26 05:47:05.062: ERROR: File "mods/xfw/python/xfw/events.py", line 71, in <lambda> 2019-03-26 05:47:05.063: ERROR: File "res_mods/mods/xfw_packages\xvm_profile\python\__init__.py", line 78, in ProfileTechnique_receiveVehicleDossier 2019-03-26 05:47:05.063: ERROR: base(self, vehCD, accountDBID) 2019-03-26 05:47:05.063: ERROR: File "scripts/client/gui/Scaleform/daapi/view/lobby/profile/ProfileTechnique.py", line 315, in _receiveVehicleDossier 2019-03-26 05:47:05.063: ERROR: AttributeError: 'NoneType' object has no attribute 'getRandomStats' 6. You also have both XVM crew return and Auxium crew return.. disable XVM crew return i guess. ---------------------[ The hangar XVM settings ]----------------------------------- Crew Auto Return Auxilium [read mod descriptions!] Enable automatic crew return Edited March 26, 2019 by m0nstertr4x Quote
Sumona Posted March 26, 2019 Author Posted March 26, 2019 I remember I had a dupe somewhere.. I remember I accidentally had a 6th sense dupe, too.. My client is VERY slow loading between tanks, I think I'll turn off some of this stuff.. thank you. :3 <3 ATAC is kind of important though.. not sure what to do about that.. :'c Quote
Administrator Aslain Posted March 26, 2019 Administrator Posted March 26, 2019 6. It's not possible to install them both, installer will unselect XVM option when you select Auxilium option. Quote
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