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Quaksen

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Everything posted by Quaksen

  1. Attach log files....
  2. You selected multiple skins for the same tank, please read the notice on the things you selected. It clearly says "[read mod description!]" For example skins you picked: Begleitpanzer 57 Remodel (Milkym4n) T-64A (Milkym4n) [read mod description!] T-90A (Milkym4n) [read mod description!] T-54AM Remodel (Milkym4n) [read mod description!]
  3. You would need to logout, and then login with the other account, activate/and what not, and then login to the game afterwards. I don't think you can easily switch any other way... but maybe someone else knows better
  4. You need to login to XVM and activate it, for the account you're playing, and then login to the game.
  5. @finpelti XVM fixed their crash bug - wait for #04 before posting more logs.
  6. Hopefully, but only time will tell
  7. XVM team has said they fixed the crash bug - that should be in #4 modpack update
  8. Did you do a clean install?
  9. It's already / still in the modpack....
  10. There are mods that change your mission based on what you picked for what tank - so that could also be a factor. Otherwise a mod wouldn't prevent you from completing an activated mission.
  11. Not sure what you're asking here... it's still in the modpack?
  12. No worries But yeah, it's safe to ignore
  13. That's not a warning. That's just an attempt to get your attention. Just ignore it. There's no harm in it. "- updated all mods made by ekspoint (with tag: [ekspoint]) - such mods may display a link to this modder website on the game interface. If you don't like it, don't use that mods."
  14. You won't find the same old functionality, that let you target someone through a building - that was made illegal more than a year ago. There is still similar functionality in the Autoaim Indication mod. (And it's in the modpack) http://forum.worldoftanks.eu/index.php?/topic/441413-092101-autoaim-indicationaddins-no-proximity-snapping-for-autoaim-but/#topmost
  15. "No ETA, sorry. There is one critical client crash, which is almost impossible to debug." - XVM Team
  16. We know this: "No ETA, sorry. There is one critical client crash, which is almost impossible to debug."
  17. Pretty sure "Battle Observer" for example, has an option that lets you see what damage people are doing.
  18. There's a "Display Team WN8 on the battle interface" option under "Other XVM settings"
  19. Quaksen

    add

    If it's not in the modpack, it's most likely not updated yet. Otherwise Aslain would be re-adding it
  20. "Check for Aslain's ModPack updates in garage" mod is located in the bottom quarter of the list
  21. It's currently not in the modpack, it needs an update/fix When it's back, it'll be in the "Garage mods" section, in the bottom quarter of the list. (3/4ths down the list)
  22. Pretty sure there is a modpack update mod? I haven't honestly paid too much attention to that one. The easier you could do, to get instant update, is go here: http://aslain.com/index.php?/topic/13-09210-aslains-xvm-mod-modpack-installer-wpicture-sound-preview/ and follow the thread (top right corner).. you'll get an email when there's an update posted
  23. From left to right: Tier number - Ship name - Torpedo range - Gun range.
  24. Grand Battle. Pretty sure by default, only normal Random Battles are counted. Check the config file at: \mods\configs\yk-stats\config.json "battleType": [NUMBERS HERE], 24 is the Grand Battle one. So if it says 1 there, you'd add , 24 (so it would say [1, 24] instead)
  25. Yeah - the mod itself would be fine - if it didn't use scripts.zip custom files. That's the problem, using scripts.zip - not the mod itself. If it gets re-made without using scripts.zip stuff, it'll be re-added most likely.
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