Werner_von_Seitz Posted May 4, 2017 Posted May 4, 2017 When my mods are installed there is no ammo in my spgs and I cannot put any in. So far I have not narrowed down which mod this is. Any ideas? Quote
Werner_von_Seitz Posted May 4, 2017 Author Posted May 4, 2017 Here it is, hope it helps Aslains_WoT_Logs.zip Quote
Darth_Clicker Posted May 5, 2017 Posted May 5, 2017 Try removing Gnomefather's Historical Realism Gun Sounds (by Zorgane). That could be what is causing your problem. Quote
Administrator Aslain Posted May 5, 2017 Administrator Posted May 5, 2017 20 hours ago, Werner_von_Seitz said: When my mods are installed there is no ammo in my spgs and I cannot put any in. So far I have not narrowed down which mod this is. Any ideas? What is your spg? I tested same mods like the ones from your logs, on my spg's and no issues there. I can see ammo and change it. Quote
Wolvenworks Posted May 6, 2017 Posted May 6, 2017 Can confirm this issue is present. Apparently your arty will get its old loadout. Example, in my case with Pz Slf IVb, when modpack is active it retains the old HE-HEAT-AP ammo lineup. since that conflicts with the current lineup of HE only, it causes a contradiction that prevents loading any ammo and consumables. Basically speaking, it's an error, and I dunno which mod is causing that. It SHOULDN'T be Zorgane's since that only affects sound, and not the garage itself. here's the logs. love that Logs Archiver, aslain Aslains_WoT_Logs.zip Quote
bubs79 Posted May 8, 2017 Posted May 8, 2017 I just noticed this little problem too , I tried it will the grille and its old ammo layout Aslains_WoT_Logs.zip Quote
Wolvenworks Posted May 10, 2017 Posted May 10, 2017 welp guess it's no longer an isolated issue. can especially confirm this is from a mod since i ran it in safe mode and the ammos are now HE only Quote
Administrator Aslain Posted May 10, 2017 Administrator Posted May 10, 2017 Wish someone could post a detailed step-by-step info on how to reproduce this. Preferably with screenshots and labels. So I will now precisely how to find this bugger. Quote
My_Gaming_TV Posted May 10, 2017 Posted May 10, 2017 This is odd cause out of all the mods I have I haven't had this problem come up at all on my spg's. I downloaded all 3 of your logs and compared to mine and the biggest difference I see that Aslain said would cause it is the gnomefathers gun sounds, the one thing I don't have installed, I can probably confirm this further if I install that mod and see if it changes anything but I would be willing to bet that it is the cause. Yes it's a sound mod, but it's very well possible that it might be affecting it in some way. Perhaps try removing the sound mod and see if it fixes it? @Aslain Not sure what spg's you have that might have been affected by the changes brought into the game by patch 9.18 but if any of the spg's you have that had the ap rounds would be the only ones that would be causing this problem for example the tier 10 american T92 I believe had AP rounds before 9.18 @bubs79 @Wolvenworks @Werner_von_Seitz maybe try telling Aslain what tanks you are using so he can use the same or a comparable one to test the theory as well. Just my thoughts on the whole problem Quote
bubs79 Posted May 13, 2017 Posted May 13, 2017 I'm just installing new modpack, I will try the grille , using same mods , if the problem with the ammo for grille is still there , I will remove the gun sounds and see if its that , I did notice on zorgans post in wot forum he did say the gun sound mod may give false info on some tanks . Quote
bubs79 Posted May 13, 2017 Posted May 13, 2017 ok I found out the problem, I installed modpack, with all mods that I normally use , I went through all the spgs to check the ammo , only 1 that wudnt let me load ammo was the birch gun. so reinstalled modpack without gnomefathers gun sounds , re checked all artys the birch gun can now load ammo. so for some reason gnomefathers gun sounds conflict with some artys info . its not a big deal to me as I don't use the birch gun so ill keep using the gun sounds . Quote
Wolvenworks Posted May 15, 2017 Posted May 15, 2017 okay so confirmed issue is from the Gnome sounds by Zorgane? TBH i still find that weird, how it can affect that. I'll keep it on since i don't play that much arty anyway Quote
Moderator Quaksen Posted May 15, 2017 Moderator Posted May 15, 2017 1 minute ago, Wolvenworks said: i still find that weird, how it can affect that. Probably related to the tank scripts that are edited to change the gun sounds - the scripts might be pre-ammo changes, and thus fucks things up. Quote
bubs79 Posted May 15, 2017 Posted May 15, 2017 11 hours ago, Quaksen said: Probably related to the tank scripts that are edited to change the gun sounds - the scripts might be pre-ammo changes, and thus fucks things up. nah its not mod related no way theres only certain creaturs that mess things up in this mdpack its our friends Quote
Wolvenworks Posted May 16, 2017 Posted May 16, 2017 well regardless since we seem to be in a consensus that Zongane's mod is the one that's causing the issue, we'll just have to wait for him to patch it out. Quote
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